engineer · maker · artist

ColtonSpahmer

I build AI systems that run themselves, print the parts, score the soundtrack, and paint the walls. Five disciplines, one workshop — here is what comes out of it.

  • AI engineering
  • 3D printing
  • Music
  • Art
  • Robotics

Agents, fleets, and pipelines

AI Engineering

Systems that do real operational work — not demos. Each of these runs on hardware in my house, every day.

  • Mission Control

    The dashboard and agent fleet that runs my homelab — live status, job queues, and agents that pick up work without being asked. Work gets in by voice too: speak an intent, and an agent loop edits, tests, and reports back with a reviewed change.

    • Agents
    • Dashboard
    • Voice

    Case study in progress

  • The homelab

    A Proxmox host running the services I depend on daily — virtualization, networking, storage, and monitoring, all mine end to end. Sandboxed VMs give agents room to work without touching anything that matters.

    • Proxmox
    • Infra
    • Self-hosted

    Case study in progress

Design, slice, monitor, print

3D Printing

Models I designed and printed, plus the monitoring pipeline that watches the printer so I don't have to.

Next up here: the Bambu MQTT monitoring and timelapse pipeline, written up as a case study with footage.

Production and sound design

Music

Tracks I wrote and produced. Waveform players land with the audio.

Track 01 — waveform player
Track 02 — waveform player
Track 03 — waveform player

Paint now, VR murals next

Art

Paintings, photographed straight-on. The next canvas is room-sized — murals painted in VR on a Quest.

Build log — in progress

Robotics

The newest discipline, documented honestly as I learn it: what I'm building, what broke, and what it taught me.

Build log entries start as soon as the first chassis moves under its own power. Expect parts lists, failures, and short clips — not a finished showreel.

Who's behind all this

About & Contact

I'm Colton — an engineer who keeps ending up wherever software meets something physical. Days go to AI systems and infrastructure; the rest goes to printers, paint, and a DAW.

Full bio and resume link coming shortly.